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Halo reach soundtrack
Halo reach soundtrack












halo reach soundtrack

Percussion enters with rhythm of The Battle Begins, with its rhythm becoming more complicated before fading out. The full version plays in the level The Package, when Noble Team first arrives at the cavern outside Catherine Halsey's lab under SWORD Base.Ī third version (featuring only strings from the second melody) is featured as Noble Six (in the track The Pillar of Autumn), and it plays in the level The Pillar of Autumn during the first wave of Type-52 Phantoms attack Platform Delta at the Asźod ship breaking yards.ĭistress (1:38) features soft male choir and strings playing in ambiance.

halo reach soundtrack

The second melody (featuring only electric guitar and percussion) plays in the main menu of Halo: Reach and again in Nightfall, when Recon Team Bravo pushes deeper into the dark zone past the gate at the hydroelectricity plant.Ī second version (featuring only electric guitar and muted percussion with a piano solo ending) plays in the level Exodus when Noble Six and Evacuation Team 7 defend an elevator from the Covenant. Parts of the piece also play during Invasion, whenever Spartans enter the next phase and when they win the round.Ī version (featuring only electric guitar and percussion from the first melody) plays in the level Nightfall, when Jun-A266 plants an explosive on the Stealth pylon. It first plays in the opening cinematic of the level Winter Contingency. The piece first plays in the Halo: Reach Video Games Awards Trailer, and its variations play at various points of the game. They build up to a climatic ending followed by a solemn finish by the strings. Brass and guitar join in with a slow melody, which pauses briefly before the instruments enter a heavy melody together. Lone Wolf (2:23) fades in with low strings and muted percussion. The tribal percussion has reprises in Belly of the Beast (from the later track Long Night of Solace) and Special Delivery (from the later track The Pillar of Autumn).

halo reach soundtrack halo reach soundtrack

The piece plays in the first campaign level Noble Actual and in the The Battle Begins trailer. The piece ends with strings and vocals playing the melody in repeat before fading out. The melody repeats in variation before percussion instrument changes but plays the same rhythm. After another drumroll and a brief bass section, a tribal percussion enters in repeat, accompanied by strings and vocals invoking the Halo Theme. The Battle Begins (3:10) open with a drumroll and a male choir.














Halo reach soundtrack